Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, February 4, 2020

Achieving Goals Outside of Job Searching

Happy Tuesday, Readers! Hopefully everybody had a good weekend, and enjoyed watching some sportsball (or, in the event you didn't particularly care for the sportsball, you were entertained by the commercials and the half-time show).

I spent most of my weekend studying. Several blog posts ago, I said I was signing up for a couple grant writing courses online. One of them is instructor-led, and she releases two lessons every week, leaving time for people to do quizzes, assignments, and engage in the discussion board. The other is self-paced, and students can go as fast or slow as they need within reason. On Sunday, I took the final exam for the self-paced course, and I passed with a 97.2%. That course is now finished and I have a certificate of completion.

Acquiring a sense of accomplishment over something you have done, separate from your job search, can be very invigorating. I know I woke up yesterday looking forward to the research required to perform a good job search and creation of job application materials. I didn't even get downtrodden with the all-day snow that was happening outside my window, though it made checking the mail later a bit more exciting, especially with the sheet of ice that was under the snow.

Accomplishments can keep you going, and can help you keep a cheery disposition, even in the face of something most people do not like doing, like jury duty...which is something I may have to partake in this week. I find out on Thursday if I have to report for jury pool on Friday morning to the municipal court here in town, but I don't mind the thought of it as much as I did prior to my final exam. If it happens, it happens, and I go do my civic duty as part of the justice system.

I touched a bit in an earlier post about keywords that the end goal is acquiring a full-time job, and likened it to a game. The end goal, or win-state, of the game is always the most important part of the game, but when playing video games, sometimes it is the side quests that give you the bonuses you need in order to get to the end of the game and acquire the win-state. I view both the weekly posts of this blog, and the online courses, to be side quests that will help me acquire my win-state.

The game continues, and I'm unlocking achievements on the way.

-A.M.W.

Tuesday, December 10, 2019

Storytelling in Fiction

I love a good book. After cleaning and organizing my house, I actually realized I had somehow acquired so many books over the past year or so that I will need to buy another bookcase, as the one I have is already stuffed full. I love being able to open a book and mentally walk right into a different world. I like to read comedy more than watch it, and I am a sucker for a good who-dun-it, mainly because I like to see if I can spot the foreshadowing before the "who" is unmasked at the end.

I like being able to write stories too; worlds just spinning about in my brain, full of people and relationships and conversations. Being able to write it all out is freeing both mentally and emotionally to me, so most of my stories are for me. There are some worlds, some characters, which I wouldn't mind writing whole novels about and actually publish it, but for now I'm keeping those worlds to myself.

I also love video games. There has been some very well-crafted, fully realized, world building storytelling found in video games both currently and I would say in the past decade. I especially love the ones where you can play the game two different ways; either follow the main story/plot/conceit of the game and get see the world built around you one way, or you can take the time to talk to all the characters, do all the little side-quests, and uncover a completely different way to look at the world you are playing in.

I think the thing I love most about storytelling in fiction is the world building. What is so special about this particular world, this setting, that can draw people in? Of all the infinite possible worlds that one could build, what makes the particular world in that book/game/show the best setting for the characters and storylines? It fascinates me, like discovering a new world every time I open a book or boot up a new video game or watch a new show or movie, and it is in the discovery that we have joy.

So raise a glass for the storytellers; every book, every show, every movie, every video game you and I enjoy would not exist without them. 

A.M.W.